
Charge RPG
By Fari RPGsPower Your Storytelling
Character Creation
Mechanics
Fiction First
Rolling Dice
Action Roll
Consequences
Determination Roll
Flashbacks
Momentum
Recovery
Fortune Roll
Team Work
Clocks
Progression
Projects and Complications
In a Nutshell
Preparing the Game
Hacking the Game
Community Resources
Conclusion
Extras
Asset Extra
Charge RPG
A Charge RPG Extra to make item discovery interesting
- By René-Pier Deshaies
Assets are an extra that you can use as an alternative to pushing yourself or adding tension to a scene to get a bonus die when making an action roll.
Loot Assets Rule
The Loot Asset is an additional mechanic that gives you the chance to find good loot that will have a mechanical impact on the game when you scavenge a place. After a conflict between multiple parties is resolved, or when the general tension in a scene is reduced, you can do a fortune roll of 1d6 to find loot or to search a location.- On a 6, you create 1 asset.
- On a 66, you create 2 assets.
Loot Roll
- Roll 1d6.
- On a 1-5: nothing happens.
- On a 6: you create one asset
- On a critical (66): you create two assets.
- If an asset was created, take note of it on someone's character sheet.